I undertook a couple of small tests to hone my skills.
A very simple test of a guy throwing a ball. I experimented with a moving camera to try and keep my proportions consistent, but I made this predominantly so I could animate at 24fps. I'm pleased with it, wish I'd had the time to finish it but I see no point in returning to it and would rather take the experience I acquired from this test and apply it to something more interesting.
Face test:
I practiced quite exaggerated facial animation with this simple character, along with timing. This was way back in September and I can see how far I've progressed since then. I feel I can now animate with more nuance and convey more, but this was quite fun to make.


No comments:
Post a Comment